DXVK 2.1 Vulkan-based implementation of D3D9, D3D10, and D3D11 for Linux / Wine is now available with new features and improvements for all of you hardcore gamers out there.
The biggest new feature in the DXVK 2.1 release is HDR support. HDR can be enabled for games on systems supporting HDR10 color spaces by setting the
DXVK_HDR=1 environment variable or by setting the
dxgi.enableHDR = True option in DXVK’s configuration file.
However, as no major Linux desktop environment currently supports HDR, users need a Gamescope session with the
--hdr-enabled option enabled. Also, HDR support is only supported with the open-source AMDGPU graphics driver and some kernel patches from the josh-hdr-colorimetry branch.
Last updated 2 mins ago